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About

I'm Kareem — you probably know me as Kemo. 23, from Egypt. Software engineer with 6+ years across high-level and low-level work — game development, anti-cheat systems, modding frameworks, and security at scale.

Download Resume

Professional Experience

Wand logo

Native Engineer

April 2025 - Present

Wand

  • • Authored and maintained 500+ mods across Unreal Engine and Unity titles
  • • Built reverse engineering tools tailored to Unreal Engine games
  • • Contributed to datamining efforts and the tooling behind them
  • • Automated big parts of the proprietary SDK generation pipeline
  • • Extended SDK support to Unity and RE Engine
  • • Added Lua scripting and scriptable tools on top of the framework
  • • Shipped a long stream of stability and performance fixes to the modding framework
  • • Ran technical interviews for engineering candidates
wand.com →
Self-employed logo

Voice Chat Tunnel

October 2023 - Present

Self-employed

A VPN engineered to isolate and optimize game voice-chat routing with zero impact on ping. 15,000+ downloads via the Microsoft Store.

  • • Designed the C++ client on top of OpenVPN and Shadowsocks, with an Edge WebView2 UI
  • • Shipped on the Microsoft Store
  • • Built the backend on Deno + DenoKV, with a Discord-linked subscription API and an admin bot
  • • Stood up a self-hosted payment gateway on a Raspberry Pi 5 with a GSM module — no third-party processors
  • • Ran the Linux fleet behind the service: deployment, monitoring, maintenance
  • • Wrote private packet-analysis tooling to track down jitter sources
vct.kem.ooo →
Torabite logo

Verse Developer

June 2024 - July 2024

Torabite

  • • Built multiple Fortnite islands in Verse on UEFN
Project Nova logo

Anti-Cheat Lead Developer

April 2023 - January 2024

Project Nova

  • • Built and deployed "Presidio," a user-mode anti-cheat with anti-tamper and anti-RE layers — cheater presence dropped ~90 %
  • • Contributed to server-side and kernel-level anti-cheat work

Projects

Selected work, older builds, and experiments that show the engineering trail behind the apps.

Archive

PatchKit

On Hold

Toolkit for game patching and binary modification.

patchkit.gg →

Fortnite.dev

A Fortnite private server that ran for 1.5M+ unique users before sunset.

Friday Night Funkin' Mod

Built an FNF mod with a small team — won its game jam.

View Project →

Game Engine Modding Frameworks

Reverse engineered Unity and Unreal Engine to build community modding frameworks.

View on GitHub →

Horizon Programming Language

Designed and implemented a custom programming language in C++.

View on GitHub →

Vencord Plugins

Plugins for the Vencord Discord client.

View Plugins →

Skills

Languages

C++C#TypeScriptRustHaxeLuaAssembly

Low-level & RE

Windows kernelAnti-cheatIDA ProGhidraCutterUnicorn EngineMalware analysisBinary analysis

Game Dev

UnityUnreal EngineModding frameworksOpenGL2D/3D graphicsNetwork infrastructure

Also

UI/UX designDigital illustrationAnimationTeam leadershipArabic (native)English (C1)